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	<title>Comments on: Duality ZF &#8211; March 2009 Tech Demo (Xbox 360; Shoot&#8217;Em Up; Shmup; 2D Shooter)</title>
	<atom:link href="http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/</link>
	<description>Xbox Gamers Blog</description>
	<lastBuildDate>Tue, 15 Sep 2009 06:08:55 -0400</lastBuildDate>
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		<title>By: yaustar</title>
		<link>http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/comment-page-1/#comment-6728</link>
		<dc:creator>yaustar</dc:creator>
		<pubDate>Sat, 06 Jun 2009 16:01:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/#comment-6728</guid>
		<description>&lt;b&gt;Oh. No offense but ...&lt;/b&gt; &lt;br&gt; Oh. No offense but the game holds less charm for me then. I was actually hoping for some interesting mechanics involving using both ships rather then simply controlling two ships with one pad (e.g When Ship A shoots Ship B, Ship B fires sideways instead of forward).

Now it just sounds like a standard shump.</description>
		<content:encoded><![CDATA[<p><b>Oh. No offense but &#8230;</b> <br /> Oh. No offense but the game holds less charm for me then. I was actually hoping for some interesting mechanics involving using both ships rather then simply controlling two ships with one pad (e.g When Ship A shoots Ship B, Ship B fires sideways instead of forward).</p>
<p>Now it just sounds like a standard shump.</p>
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		<title>By: matthewdoucette</title>
		<link>http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/comment-page-1/#comment-6729</link>
		<dc:creator>matthewdoucette</dc:creator>
		<pubDate>Sat, 06 Jun 2009 16:01:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/#comment-6729</guid>
		<description>&lt;b&gt;also, yaustar, the ...&lt;/b&gt; &lt;br&gt; also, yaustar, the reason both ships do not die when one ship gets hit (in dual play) is because the concept of dual play is controller two players at the same time.  just like plugging two quarters into both players in an arcade.  two independent players at the same time.  we combine the scores of these &quot;two players&quot; as the game recognizes there is only one person playing, but wanted to leave the original concept the same.</description>
		<content:encoded><![CDATA[<p><b>also, yaustar, the &#8230;</b> <br /> also, yaustar, the reason both ships do not die when one ship gets hit (in dual play) is because the concept of dual play is controller two players at the same time.  just like plugging two quarters into both players in an arcade.  two independent players at the same time.  we combine the scores of these &#8220;two players&#8221; as the game recognizes there is only one person playing, but wanted to leave the original concept the same.</p>
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	<item>
		<title>By: matthewdoucette</title>
		<link>http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/comment-page-1/#comment-6730</link>
		<dc:creator>matthewdoucette</dc:creator>
		<pubDate>Sat, 06 Jun 2009 16:01:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/#comment-6730</guid>
		<description>&lt;b&gt;yaustar, dual play ...&lt;/b&gt; &lt;br&gt; yaustar, dual play is completely optional!  the game is designed around multi-fighter action (multiplayer or dual play single player) but you can play solo play (one ship) single player, too!  dual play may be unlockable, forcing everyone to play solo play to not deter newcomers who cannot grasp dual play immediately!</description>
		<content:encoded><![CDATA[<p><b>yaustar, dual play &#8230;</b> <br /> yaustar, dual play is completely optional!  the game is designed around multi-fighter action (multiplayer or dual play single player) but you can play solo play (one ship) single player, too!  dual play may be unlockable, forcing everyone to play solo play to not deter newcomers who cannot grasp dual play immediately!</p>
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		<title>By: matthewdoucette</title>
		<link>http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/comment-page-1/#comment-6725</link>
		<dc:creator>matthewdoucette</dc:creator>
		<pubDate>Sat, 06 Jun 2009 16:01:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/#comment-6725</guid>
		<description>&lt;b&gt;Yaustar, you speak ...&lt;/b&gt; &lt;br&gt; Yaustar, you speak of a ship-interference dynamics.  It&#039;s a completely separate idea from dual play.  Usually it&#039;s when ship A shoots ship B, ships A&#039;s bullets are modified and more powerful.  Or ships that connect, which ruined the point of dual play.  We planned on having extreme advanced multiple ship dynamics (which I cannot mention yet), but it will be pushed back to the sequel.  It will come, and dual play is a far greater feature than such things.</description>
		<content:encoded><![CDATA[<p><b>Yaustar, you speak &#8230;</b> <br /> Yaustar, you speak of a ship-interference dynamics.  It&#8217;s a completely separate idea from dual play.  Usually it&#8217;s when ship A shoots ship B, ships A&#8217;s bullets are modified and more powerful.  Or ships that connect, which ruined the point of dual play.  We planned on having extreme advanced multiple ship dynamics (which I cannot mention yet), but it will be pushed back to the sequel.  It will come, and dual play is a far greater feature than such things.</p>
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		<title>By: JDoucette</title>
		<link>http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/comment-page-1/#comment-6726</link>
		<dc:creator>JDoucette</dc:creator>
		<pubDate>Sat, 06 Jun 2009 16:01:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/#comment-6726</guid>
		<description>&lt;b&gt;Any mechanic ...&lt;/b&gt; &lt;br&gt; Any mechanic available for Dual Play ships would also be available for multiplayer. (No mechanic exists, but we have ideas.) Your award for controlling two ships = double firepower + more screen coverage without movement. Modifying the firing direction for Dual Play ships converging may hurt a want to combine power to kill particular enemies fast. The response must remain predictable, as control is hard already. The game gets intense; we want you to react, not think. ;) Any ideas are welcome.</description>
		<content:encoded><![CDATA[<p><b>Any mechanic &#8230;</b> <br /> Any mechanic available for Dual Play ships would also be available for multiplayer. (No mechanic exists, but we have ideas.) Your award for controlling two ships = double firepower + more screen coverage without movement. Modifying the firing direction for Dual Play ships converging may hurt a want to combine power to kill particular enemies fast. The response must remain predictable, as control is hard already. The game gets intense; we want you to react, not think. <img src='http://www.xboxdotcom.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  Any ideas are welcome.</p>
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	<item>
		<title>By: JDoucette</title>
		<link>http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/comment-page-1/#comment-6727</link>
		<dc:creator>JDoucette</dc:creator>
		<pubDate>Sat, 06 Jun 2009 16:01:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/#comment-6727</guid>
		<description>&lt;b&gt;Duality: ZF is not ...&lt;/b&gt; &lt;br&gt; Duality: ZF is not standard since Dual Play is implemented natively, meaning it understands 1 user it controlling 2 ships, and thus shares remaining fighters between them, and shares their score, and gives auto-fire and morphs the weapon with a single button/trigger to make it easier to control. Also, all 4 users can have 2 ships (8 in total). In a real arcade, none of this would be possible; you&#039;d be limited by the mechanics that exist due to their design of uming 1 user controls 1 ship.</description>
		<content:encoded><![CDATA[<p><b>Duality: ZF is not &#8230;</b> <br /> Duality: ZF is not standard since Dual Play is implemented natively, meaning it understands 1 user it controlling 2 ships, and thus shares remaining fighters between them, and shares their score, and gives auto-fire and morphs the weapon with a single button/trigger to make it easier to control. Also, all 4 users can have 2 ships (8 in total). In a real arcade, none of this would be possible; you&#8217;d be limited by the mechanics that exist due to their design of uming 1 user controls 1 ship.</p>
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	<item>
		<title>By: matthewdoucette</title>
		<link>http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/comment-page-1/#comment-6721</link>
		<dc:creator>matthewdoucette</dc:creator>
		<pubDate>Sat, 06 Jun 2009 16:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/#comment-6721</guid>
		<description>&lt;b&gt;i have tried to ...&lt;/b&gt; &lt;br&gt; i have tried to contact VTF-INO to showcase our game! :)  i now see your vision, and maybe you now see ours:  our game is simple on purpose, with concentration on pure move and shoot arcade gameplay, extended to the maximum intensity.</description>
		<content:encoded><![CDATA[<p><b>i have tried to &#8230;</b> <br /> i have tried to contact VTF-INO to showcase our game! <img src='http://www.xboxdotcom.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   i now see your vision, and maybe you now see ours:  our game is simple on purpose, with concentration on pure move and shoot arcade gameplay, extended to the maximum intensity.</p>
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	<item>
		<title>By: yaustar</title>
		<link>http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/comment-page-1/#comment-6722</link>
		<dc:creator>yaustar</dc:creator>
		<pubDate>Sat, 06 Jun 2009 16:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/#comment-6722</guid>
		<description>&lt;b&gt;That&#039;s the kind of ...&lt;/b&gt; &lt;br&gt; That&#039;s the kind of play style I was thinking of (strategic to get the highest score)  but extended and built further upon to take account of a single player using two ships.

Admittedly, that goes against your aim of 8 player/ship bullet  so it really doesn&#039;t apply.

Trying to think of something that would fit with your theme and freely admit, it isn&#039;t easy...</description>
		<content:encoded><![CDATA[<p><b>That&#8217;s the kind of &#8230;</b> <br /> That&#8217;s the kind of play style I was thinking of (strategic to get the highest score)  but extended and built further upon to take account of a single player using two ships.</p>
<p>Admittedly, that goes against your aim of 8 player/ship bullet  so it really doesn&#8217;t apply.</p>
<p>Trying to think of something that would fit with your theme and freely admit, it isn&#8217;t easy&#8230;</p>
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	<item>
		<title>By: JDoucette</title>
		<link>http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/comment-page-1/#comment-6723</link>
		<dc:creator>JDoucette</dc:creator>
		<pubDate>Sat, 06 Jun 2009 16:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/#comment-6723</guid>
		<description>&lt;b&gt;Yes.  Those gamers ...&lt;/b&gt; &lt;br&gt; Yes.  Those gamers are amazing! :)</description>
		<content:encoded><![CDATA[<p><b>Yes.  Those gamers &#8230;</b> <br /> Yes.  Those gamers are amazing! <img src='http://www.xboxdotcom.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: yaustar</title>
		<link>http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/comment-page-1/#comment-6724</link>
		<dc:creator>yaustar</dc:creator>
		<pubDate>Sat, 06 Jun 2009 16:01:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.xboxdotcom.com/352/duality-zf-march-2009-tech-demo-xbox-360-shootem-up-shmup-2d-shooter/#comment-6724</guid>
		<description>&lt;b&gt;Out of interest, ...&lt;/b&gt; &lt;br&gt; Out of interest, have you seen the Ikaruga dual play videos?</description>
		<content:encoded><![CDATA[<p><b>Out of interest, &#8230;</b> <br /> Out of interest, have you seen the Ikaruga dual play videos?</p>
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